Import AITURK IDE 1.0.0-beta.1 from Hermes 63279301; preserve MIT license
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import { cn } from '../lib/utils'
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const assetPath = (path: string) => `${import.meta.env.BASE_URL}${path.replace(/^\/+/, '')}`
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// Brand badge: nous-girl mark on a white tile, identical in light/dark.
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// Ported from apps/desktop's BrandMark; asset lives in this app's public/.
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export function BrandMark({ className, ...props }: React.ComponentProps<'span'>) {
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return (
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<span className={cn('inline-flex size-14 shrink-0 items-center justify-center bg-white', className)} {...props}>
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<img alt="" className="size-full object-contain" src={assetPath('nous-girl.jpg')} />
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</span>
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)
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}
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import { cva, type VariantProps } from 'class-variance-authority'
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import { Slot } from 'radix-ui'
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import * as React from 'react'
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import { cn } from '../lib/utils'
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/*
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* Button — copied verbatim from apps/desktop/src/components/ui/button.tsx.
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*
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* We import the desktop's local shadcn-style Button rather than
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* @nous-research/ui's <Button>, because the DS Button uses bg-midground /
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* text-background-base utilities that resolve to the DS's hardcoded
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* gold/brown brand defaults (#ffac02 / #170d02) unless overridden in
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* runtime. The desktop never sets those vars; it routes through its
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* own --dt-* token chain via shadcn classes like bg-primary. We do
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* the same so visuals match exactly.
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*/
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const buttonVariants = cva(
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"inline-flex shrink-0 cursor-pointer items-center justify-center gap-1.5 rounded-[2.5px] text-xs leading-4 font-medium whitespace-nowrap shadow-none transition-all duration-100 outline-none focus-visible:border-ring focus-visible:ring-[0.1875rem] focus-visible:ring-ring/50 disabled:pointer-events-none disabled:cursor-default disabled:opacity-50 aria-invalid:border-destructive aria-invalid:ring-destructive/20 dark:aria-invalid:ring-destructive/40 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-3.5",
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{
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variants: {
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variant: {
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default: 'bg-primary text-primary-foreground hover:bg-primary/90',
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destructive:
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'bg-destructive text-white hover:bg-destructive/90 focus-visible:ring-destructive/20 dark:bg-destructive/60 dark:focus-visible:ring-destructive/40',
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outline:
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'bg-transparent text-(--ui-text-primary) shadow-[inset_0_0_0_1px_color-mix(in_srgb,var(--ui-stroke-secondary)_50%,transparent)] hover:bg-(--chrome-action-hover) hover:text-(--ui-text-primary)',
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secondary:
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'bg-(--ui-bg-quaternary) text-(--ui-text-primary) hover:bg-(--chrome-action-hover) hover:text-(--ui-text-primary)',
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ghost: 'text-(--ui-text-secondary) hover:bg-(--chrome-action-hover) hover:text-(--ui-text-primary)',
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link: 'text-primary underline-offset-4 decoration-current/20 hover:underline',
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text: 'text-muted-foreground underline-offset-4 hover:text-foreground hover:underline',
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textStrong: 'font-semibold text-muted-foreground underline underline-offset-4 hover:text-foreground'
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},
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size: {
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default: 'px-3 py-1.5 has-[>svg]:px-2.5',
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xs: "gap-1 px-2 py-0.5 text-[0.6875rem] leading-4 has-[>svg]:px-1.5 [&_svg:not([class*='size-'])]:size-3",
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sm: 'px-2.5 py-1 has-[>svg]:px-2',
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lg: 'px-5 py-2 text-sm leading-5 has-[>svg]:px-4',
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inline: 'h-auto gap-1 p-0 has-[>svg]:px-0',
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icon: 'size-9 rounded-[4px]',
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'icon-xs': "size-6 rounded-[4px] [&_svg:not([class*='size-'])]:size-3",
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'icon-sm': 'size-8 rounded-[4px]',
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'icon-lg': 'size-10 rounded-[4px]'
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}
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},
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defaultVariants: {
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variant: 'default',
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size: 'default'
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}
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}
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)
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interface ButtonProps
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extends React.ComponentProps<'button'>,
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VariantProps<typeof buttonVariants> {
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asChild?: boolean
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}
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export function Button({
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className,
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variant = 'default',
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size = 'default',
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asChild = false,
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...props
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}: ButtonProps) {
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const Comp = asChild ? Slot.Root : 'button'
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return (
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<Comp
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className={cn(buttonVariants({ variant, size }), className)}
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data-size={size}
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data-slot="button"
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data-variant={variant}
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{...props}
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/>
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)
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}
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export { buttonVariants }
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import { Loader2 } from 'lucide-react'
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import { cn } from '../lib/utils'
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/*
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* HackeryButton — the onboarding "Begin" CTA, ported standalone.
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*
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* Bracketed [ LABEL ], mono/uppercase, primary accent on a --stroke-nous hairline.
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* Lifted from apps/desktop's desktop-onboarding-overlay.tsx (sans the exit-scramble
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* choreography, which is overlay-specific). Self-contained: cn + lucide only.
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*/
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export function HackeryButton({
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className,
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label,
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loading,
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...props
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}: Omit<React.ComponentProps<'button'>, 'children'> & { label: React.ReactNode; loading?: boolean }) {
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return (
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<button
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{...props}
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className={cn(
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'group inline-flex cursor-pointer items-center gap-2 rounded-md border border-(--stroke-nous) px-6 py-2.5',
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'font-mono text-xs font-semibold uppercase text-primary',
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'transition-all duration-150 hover:border-primary/60 hover:bg-primary/[0.06]',
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'disabled:pointer-events-none disabled:opacity-50',
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className
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)}
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type="button"
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>
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<span className="text-primary/40 transition-colors group-hover:text-primary">[</span>
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{loading ? <Loader2 className="size-3 animate-spin" /> : null}
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<span className="-mr-[0.25em] pl-[0.25em] tracking-[0.25em]">{label}</span>
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<span className="text-primary/40 transition-colors group-hover:text-primary">]</span>
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</button>
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)
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}
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import { type ComponentProps, useEffect, useRef } from 'react'
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import { cn } from '../lib/utils'
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/*
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* Loader — the desktop's "Fourier Flow" curve, ported standalone.
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*
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* The shim can't import apps/desktop's 559-line multi-curve <Loader> (cross-app
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* coupling + bundle bloat that defeats the point of a lightweight installer), so
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* this is just the one curve the installer uses. Math + tuning lifted verbatim
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* from apps/desktop/src/components/ui/loader.tsx ('fourier-flow'); rotation is
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* dropped because that curve never rotates. Keep the constants in sync if the
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* desktop's curve is retuned.
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*/
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const TWO_PI = Math.PI * 2
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const CURVE = {
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durationMs: 2200,
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particleCount: 92,
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pulseDurationMs: 2000,
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strokeWidth: 4.2,
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trailSpan: 0.31,
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point(progress: number, detailScale: number) {
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const t = progress * TWO_PI
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const mix = 1 + detailScale * 0.16
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const x = 17 * Math.cos(t) + 7.5 * Math.cos(3 * t + 0.6 * mix) + 3.2 * Math.sin(5 * t - 0.4)
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const y = 15 * Math.sin(t) + 8.2 * Math.sin(2 * t + 0.25) - 4.2 * Math.cos(4 * t - 0.5 * mix)
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return { x: 50 + x, y: 50 + y }
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}
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}
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const norm = (progress: number) => ((progress % 1) + 1) % 1
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function detailScaleFor(time: number, phaseOffset: number) {
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const p = ((time + phaseOffset * CURVE.pulseDurationMs) % CURVE.pulseDurationMs) / CURVE.pulseDurationMs
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return 0.52 + ((Math.sin(p * TWO_PI + 0.55) + 1) / 2) * 0.48
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}
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function buildPath(detailScale: number, steps: number) {
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return Array.from({ length: steps + 1 }, (_, i) => {
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const { x, y } = CURVE.point(i / steps, detailScale)
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return `${i === 0 ? 'M' : 'L'} ${x.toFixed(2)} ${y.toFixed(2)}`
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}).join(' ')
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}
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function particleFor(index: number, progress: number, detailScale: number, strokeScale: number) {
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const tail = index / (CURVE.particleCount - 1)
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const { x, y } = CURVE.point(norm(progress - tail * CURVE.trailSpan), detailScale)
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const fade = (1 - tail) ** 0.56
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return { x, y, opacity: 0.04 + fade * 0.96, radius: (0.9 + fade * 2.7) * strokeScale }
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}
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interface LoaderProps extends Omit<ComponentProps<'div'>, 'children'> {
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label?: string
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pathSteps?: number
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strokeScale?: number
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}
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export function Loader({
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className,
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label = 'Loading',
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pathSteps = 240,
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role = 'status',
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strokeScale = 1,
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...props
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}: LoaderProps) {
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const particleRefs = useRef<Array<SVGCircleElement | null>>([])
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const pathRef = useRef<SVGPathElement | null>(null)
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useEffect(() => {
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let frame = 0
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const startedAt = performance.now()
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const phaseOffset = Math.random()
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particleRefs.current.length = CURVE.particleCount
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const render = (now: number) => {
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const time = now - startedAt
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const progress = ((time + phaseOffset * CURVE.durationMs) % CURVE.durationMs) / CURVE.durationMs
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const detailScale = detailScaleFor(time, phaseOffset)
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pathRef.current?.setAttribute('d', buildPath(detailScale, pathSteps))
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particleRefs.current.forEach((node, index) => {
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if (!node) {
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return
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}
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const p = particleFor(index, progress, detailScale, strokeScale)
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node.setAttribute('cx', p.x.toFixed(2))
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node.setAttribute('cy', p.y.toFixed(2))
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node.setAttribute('r', p.radius.toFixed(2))
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node.setAttribute('opacity', p.opacity.toFixed(3))
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})
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frame = window.requestAnimationFrame(render)
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}
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render(performance.now())
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return () => window.cancelAnimationFrame(frame)
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}, [pathSteps, strokeScale])
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return (
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<div
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{...props}
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aria-label={props['aria-label'] ?? label}
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className={cn('inline-grid size-10 place-items-center text-primary', className)}
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role={role}
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>
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<svg aria-hidden="true" className="size-full overflow-visible" fill="none" viewBox="0 0 100 100">
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<path
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opacity="0.1"
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ref={pathRef}
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stroke="currentColor"
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strokeLinecap="round"
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strokeLinejoin="round"
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strokeWidth={CURVE.strokeWidth * strokeScale}
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/>
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{Array.from({ length: CURVE.particleCount }, (_, index) => (
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<circle
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fill="currentColor"
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key={index}
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ref={node => {
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particleRefs.current[index] = node
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}}
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/>
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))}
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</svg>
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</div>
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)
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}
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