feat(settings): Codex Bağlama, on by default

Settings → Codex Bağlama runs the bundled bridge for an OpenAI Codex install on
the same computer: the IDE's models and combos appear in Codex and switching
models keeps the conversation. The IDE points Codex's openai_base_url at the
bridge only after the bridge answers, keeps it running across logins, and
removes every trace when the setting is turned off. A Codex that already uses
another base URL is left untouched.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HRDGW1LiKcDUZYUdKBoWYW
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yilsemandClaude Opus 5.5 committed 2026-10-09 15:59:39 +03:00
1 parent 1ce5ab82cf
commit dea67fc153
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@@ -36,6 +36,7 @@ import { WebSocket as RelayWebSocket } from 'ws'
import { classifyActiveRuntime, needsPackagedRuntimeUpgrade } from './active-runtime-state'
import { createAiturkCliRunner, createAiturkLogin } from './aiturk-login'
import { createCodexLink, createNodeCodexLinkDeps } from './codex-link'
import { createMobileBackendResolver } from './mobile-backend'
import {
createMobileLink,
@@ -13091,6 +13092,9 @@ async function startHermes() {
// accumulated count of the resolved episode.
bootstrapRepairAttempt = 0
// The local backend is up, so the venv the Codex bridge runs on exists.
syncCodexLinkOnBoot()
return {
baseUrl,
mode: 'local',
@@ -17182,6 +17186,72 @@ ipcMain.handle('hermes:quick-entry:settings:set', async (_event, patch) => {
return applyQuickEntrySettings(next)
})
// Codex Link ("Codex Bağlama"): lets the OpenAI Codex on this machine use the
// IDE's models through a small local bridge. Main owns the preference file, the
// bridge process, Codex's config line and the login item; Settings reads the
// resulting state and asks for changes over IPC. Windows only (the login item is
// a Run-key value). All decisions live in electron/codex-link.ts.
const AITURK_IDE_DATA_ROOT = path.dirname(HERMES_HOME)
const codexLink = createCodexLink(
createNodeCodexLinkDeps(
{
settingsFile: path.join(AITURK_IDE_DATA_ROOT, 'codex-baglama.json'),
bridgeHome: path.join(AITURK_IDE_DATA_ROOT, 'codex-bridge'),
hermesHome: HERMES_HOME,
bridgeScript: IS_PACKAGED
? path.join(process.resourcesPath, 'codex-bridge', 'bridge.py')
: path.join(APP_ROOT, 'assets', 'codex-bridge', 'bridge.py'),
pythonw: path.join(VENV_ROOT, 'Scripts', 'pythonw.exe'),
python: getVenvPython(VENV_ROOT),
codexConfig: path.join(process.env.CODEX_HOME || path.join(app.getPath('home'), '.codex'), 'config.toml')
},
rememberLog
)
)
let codexLinkBootSynced = false
// Once per launch, after the local backend is ready. Never allowed to affect
// startup: it is not awaited and every failure ends in the log.
function syncCodexLinkOnBoot() {
if (!IS_WINDOWS || codexLinkBootSynced) {
return
}
codexLinkBootSynced = true
void codexLink.apply().catch(error => rememberLog(`[codex-link] boot sync failed: ${error?.message ?? error}`))
}
// Only the primary window's top-level frame may read or change the link.
function assertCodexLinkSender(event) {
const contents = mainWindow && !mainWindow.isDestroyed() ? mainWindow.webContents : null
if (
!IS_WINDOWS ||
!contents ||
event.sender !== contents ||
(event.senderFrame && event.senderFrame !== contents.mainFrame)
) {
throw new Error('codex-link:unavailable')
}
}
ipcMain.handle('aiturk:codex-link:get', async event => {
assertCodexLinkSender(event)
return codexLink.getStatus()
})
ipcMain.handle('aiturk:codex-link:set', async (event, patch) => {
assertCodexLinkSender(event)
return codexLink.apply({
enabled: typeof patch?.enabled === 'boolean' ? patch.enabled : undefined,
sync: patch?.sync === true
})
})
// Quick window → main → PRIMARY renderer. We never submit here: the renderer
// owns the one prompt-submit path, and forwarding keeps it that way. The
// payload is `{ target, text }` — target routing (current chat / a picked