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aiturk-hermes-ide/apps/desktop/src/store/hud.ts
T

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TypeScript

/**
* HUD mode — the chrome-free floating chat.
*
* A transparent, frameless, always-on-top window showing nothing but the REAL
* composer with the reply scrolling above it, so Hermes can be driven while
* the user works in another app (Figma, a browser).
*
* It is NOT a puppet window. Unlike the pet overlay / quick entry, the HUD is
* a full app renderer with its own gateway — the same thing `openWindow()`
* spawns, just reshaped. That is the whole design: the HUD renders `ChatView`
* in its `hud` variant, so the composer IS the app's composer (attachments,
* slash commands, queue, voice, model pill) rather than a lookalike that
* drifts. This module owns only the mode flag and the window lifecycle.
*/
import { atom } from 'nanostores'
import { requestComposerDraftSync } from '@/store/composer'
import { $activeGatewayProfile, normalizeProfileKey } from '@/store/profile'
import { $sessions, rememberedSessionProfile } from '@/store/session'
import { isHudWindow } from '@/store/windows'
/** Whether a HUD window is currently up. In the HUD's own renderer this is
* always true (it IS the HUD); in the main window it tracks the child so the
* titlebar toggle reads correctly.
*
* Deliberately NOT persisted. The HUD is a live window main owns, so it can
* never outlive the app — a remembered `true` from the last run just makes the
* first toggle a no-op ("the button does nothing after a restart"). Main
* broadcasts the truth on every change, which is the only authority there is. */
export const $hudActive = atom(isHudWindow())
/** True only in the HUD window itself — the renderer flag that swaps the app
* shell for the slim floating layout. Constant for the window's life, so it
* never invalidates a render path mid-session. */
export const $hudMode = atom(isHudWindow())
/** Which conversation the HUD is showing, as far as this window knows. Lets the
* toggle tell "switch the HUD to this tab" apart from "dismiss the HUD". */
export const $hudSession = atom<null | string>(null)
/** True when the shell exposes HUD mode (desktop only). */
export const canUseHud = (): boolean =>
typeof window !== 'undefined' && typeof window.hermesDesktop?.hud?.open === 'function'
export function openHud(sessionId?: null | string): void {
const api = window.hermesDesktop?.hud
if (!api) {
return
}
// Push whatever is half-typed here into the shared draft stash BEFORE the
// HUD window exists, so its composer boots with the text rather than racing
// a cross-window storage event that lands after it has already painted.
requestComposerDraftSync('flush')
// Which backend the HUD must boot against. The HUD is a full renderer that
// adopts the PRIMARY backend's profile by default, so handing it a session
// from a non-primary profile without saying so resolves the id against the
// wrong backend — the lookup misses and the HUD falls back to the default
// profile's last session (#82285). Same ladder the remembered-navigation key
// uses: the session's stamped owner wins, and a fresh/unstamped/uncached
// target inherits the profile the user is looking at.
const profile = normalizeProfileKey(
rememberedSessionProfile($sessions.get(), sessionId ?? null, $activeGatewayProfile.get())
)
$hudActive.set(true)
$hudSession.set(sessionId ?? null)
void api.open({ sessionId: sessionId ?? null, profile })
}
/** Leave HUD mode. Callable from either window — main closes the child, the
* HUD closes itself; both restore the app window. */
export function closeHud(): void {
const api = window.hermesDesktop?.hud
if (!api) {
return
}
$hudActive.set(false)
$hudSession.set(null)
void api.close()
}
export const toggleHud = (sessionId?: null | string) => ($hudActive.get() ? closeHud() : openHud(sessionId))
/** Restore the HUD's persisted geometry to its display-aware default. */
export function resetHudLayout(): void {
void window.hermesDesktop?.hud?.resetLayout?.()
}
/** Tell main which session this HUD is on. Main holds it (the HUD's renderer
* doesn't outlive the window) and hands it back in the close broadcast so the
* app window knows what to re-home onto. */
export const reportHudSession = (sessionId: null | string): void => window.hermesDesktop?.hud?.setSession?.(sessionId)
/**
* Track the HUD window's real state so the titlebar toggle can't go stale when
* the HUD is closed from its own side (⌘W, its exit button), and hand the
* app window the session the HUD ended on. Returns a disposer; no-ops outside
* Electron.
*/
export function watchHudState(onClosed?: (sessionId: null | string) => void): () => void {
const off = window.hermesDesktop?.hud?.onChanged?.(({ open, sessionId }) => {
$hudActive.set(open)
$hudSession.set(open ? sessionId : null)
if (!open) {
onClosed?.(sessionId)
}
})
return off ?? (() => {})
}