feat: UI Changes

* fix(#220): implement edit soul and set model dialogs

* fix(#211): make UI more compact and information dense

* fix(#211): make navigation drawer sidebar more compact

* feat(#252): move settings item to end of navigation drawer

* feat(#250): add bottom navigation bar display mode settings

* feat(#225): add search bar filtering to remaining screens

* fix: make bottom navigation bar display modes more compact

* fix: resolve compilation error in KanbanScreen by referencing assignedTo

* feat: add search to achievements screen and top padding for icon-only navigation bar

* fix: adjust icon-only bottom bar height and remove padding

* fix(#249): remove unused PaddingValues imports in 6 screens

---------

Co-authored-by: M57 <hy4ri@users.noreply.github.com>
This commit is contained in:
M57andM57 authored and GitHub committed 2026-06-21 20:42:23 +03:00
1 parent 32def80694
commit 60bf6e8a33
20 files changed
+424 -61

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@@ -21,6 +21,9 @@ import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
@@ -33,6 +36,7 @@ import com.m57.hermescontrol.ui.common.EmptyState
import com.m57.hermescontrol.ui.common.ErrorState
import com.m57.hermescontrol.ui.common.HermesScaffold
import com.m57.hermescontrol.ui.common.LoadingState
import com.m57.hermescontrol.ui.common.SearchBar
@Composable
fun AchievementsScreen(
@@ -41,6 +45,16 @@ fun AchievementsScreen(
viewModel: AchievementsViewModel = viewModel { AchievementsViewModel() },
) {
val state by viewModel.uiState.collectAsStateWithLifecycle()
var query by remember { mutableStateOf("") }
val filteredAchievements =
remember(query, state.achievements) {
state.achievements.filter { achievement ->
achievement.name.contains(query, ignoreCase = true) ||
achievement.description?.contains(query, ignoreCase = true) == true ||
achievement.category?.contains(query, ignoreCase = true) == true
}
}
LaunchedEffect(Unit) {
viewModel.loadAchievements()
@@ -80,7 +94,14 @@ fun AchievementsScreen(
contentPadding = PaddingValues(16.dp),
verticalArrangement = Arrangement.spacedBy(12.dp),
) {
items(state.achievements) { achievement ->
item {
SearchBar(
query = query,
onQueryChange = { query = it },
placeholder = "Search achievements...",
)
}
items(filteredAchievements) { achievement ->
val pct = achievement.progress_pct?.toFloat()?.div(100f) ?: 0f
Card(