feat(memory): dedicated Memory screen (moved out of System tab) (#835)
* feat(memory): dedicated Memory screen — providers, builtin files & reset (moved from System tab) * feat(memory): move self-improvement & learning activity section from System tab to Memory screen * fix(memory): remove top padding, single-line reset buttons, providers spacing * fix(memory): tighten provider card padding * fix(memory): distinct AutoStories icon for Memory tab * chore: ignore local debug apk * feat(ui): fresh icon set for drawer screens * feat(ui): custom Neurology icon for Memory tab * fix(ui): theme-driven fill for NeurologyIcon (checkColorLiterals) The custom Neurology vector used SolidColor(Color.Black), tripping the hardcoded-color guard (issue #622). The fill only contributes alpha — Icon()'s tint replaces the RGB at draw time, mirroring Material's own icon set — so the literal belongs in theme/ like every other hardcoded color: new IconDefaultFill token, scoped there by the guard's design. --------- Co-authored-by: M57 <hy4ri@users.noreply.github.com>
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@@ -81,6 +81,7 @@
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<string name="screen_plugins">Plugins</string>
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<string name="screen_config">Config</string>
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<string name="screen_mcp_servers">MCP Servers</string>
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<string name="screen_memory">Memory</string>
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<string name="screen_models">Models</string>
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<string name="screen_pairing">Pairing</string>
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<string name="screen_keys">Keys</string>
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@@ -366,9 +367,9 @@
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<!-- Curator section -->
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<string name="system_sec_curator">Skill curator</string>
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<!-- Self-Improvement & Learning Activity -->
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<string name="system_sec_self_improvement">Self-Improvement & Learning Activity</string>
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<string name="system_self_improvement_desc">Chronological log of agent skills, memories, and fact store updates learned over time.</string>
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<string name="system_self_improvement_no_activity">No self-improvement events recorded yet.</string>
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<string name="memory_sec_self_improvement">Self-Improvement & Learning Activity</string>
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<string name="memory_self_improvement_desc">Chronological log of agent skills, memories, and fact store updates learned over time.</string>
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<string name="memory_self_improvement_no_activity">No self-improvement events recorded yet.</string>
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<string name="system_status_active">active</string>
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<string name="system_status_paused">paused</string>
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<string name="system_status_disabled">disabled</string>
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@@ -388,16 +389,18 @@
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<string name="system_gateway_stop">Stop</string>
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<!-- Memory section -->
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<string name="system_sec_memory">Memory</string>
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<string name="system_memory_external">External provider: %1$s</string>
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<string name="system_memory_builtin">built-in only</string>
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<string name="system_memory_change_plugins">Change in Plugins</string>
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<string name="system_memory_builtin_label">Built-in files — MEMORY.md: %1$s · USER.md: %2$s</string>
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<string name="system_memory_reset_memory">Reset MEMORY.md</string>
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<string name="system_memory_reset_user">Reset USER.md</string>
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<string name="system_memory_reset_all">Reset all</string>
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<string name="system_memory_reset_confirm_title">Reset memory</string>
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<string name="system_memory_reset_confirm_desc">This permanently erases the selected built-in memory files. This cannot be undone.</string>
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<string name="memory_active">Active: %1$s</string>
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<string name="memory_builtin">Built-in memory</string>
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<string name="memory_builtin_sizes">MEMORY.md: %1$s · USER.md: %2$s</string>
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<string name="memory_reset_memory">Reset MEMORY.md</string>
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<string name="memory_reset_user">Reset USER.md</string>
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<string name="memory_reset_all">Reset all</string>
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<string name="memory_reset_confirm_title">Reset memory</string>
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<string name="memory_reset_confirm_desc">This permanently erases the %1$s built-in memory file(s). This cannot be undone.</string>
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<string name="memory_empty_title">No memory data</string>
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<string name="memory_empty_desc">Could not load memory status.</string>
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<string name="memory_providers_heading">Providers</string>
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<string name="memory_provider_active">Active</string>
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<!-- Credential pool section -->
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<string name="system_sec_credentials">Credential pool</string>
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