e80b00a6a73eb112d420ed280c99e1830342df3c
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Commits
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a59c8c6a4f |
feat(chat): full-bleed agent replies behind a chat style setting (issue #866) (#878)
* feat(chat): ChatStyle preference type + store field + AuthManager (issue #866) * feat(settings): chat style toggle in Appearance (issue #866) * feat(chat): plumb ChatStyle into ChatUiState + refreshSettings (issue #866) * feat(chat): full-bleed turn grouping (issue #866) * feat(chat): full-bleed agent message renderer (issue #866) * feat(chat): full-bleed compact tool rows + system events (issue #866) * feat(chat): full-bleed chat list renderer + streaming (issue #866) * feat(chat): wire full-bleed renderer behind chat style setting (issue #866) * test(theme): full-bleed contrast gate across all presets (issue #866) Gate caught NORD light primary/background < 3:1 — header role label switched to onSurfaceVariant (meta token, correct for header + passes in every preset; NORD's pastel Frost accent can't reach 3:1 on light). * test(chat): full-bleed renderer coverage (issue #866) * style(chat): ktlint formatting pass on full-bleed renderer (issue #866) * fix(chat): eagerly capture per-item state in full-bleed list (issue #866) LazyColumn item{} lambdas run at composition time, so loop locals read inside them saw final values: turn header never rendered (firstProseSeen always true at compose) and milestones misindexed. Capture showTurnHeader + milestone as immutable vals during the DSL loop. Caught by fresh-context review (decompiled Compose foundation to confirm item composition timing). * test(chat): stub AuthManager.getChatStyle in mockkObject setups (issue #866) refreshSettings()/loadSettings() now read AuthManager.getChatStyle(); the four test files that mockkObject(AuthManager) with explicit stubs had no stub for the new method, so mockk fell through to the real object and threw 'AuthManager not initialized'. Full suite: 953/953 passing, same shape as pristine origin/main. * feat(settings): move chat style toggle from Appearance to Chat section * feat(chat): hoist reasoning above tool rows in full-bleed turns Tool rows stream in before the answer message, so the turn rendered tools above the reasoning card. The turn's reasoning now renders at the top of the agent turn, with tool rows and prose underneath. Streaming is folded into the turn model (groupIntoTurnsWithStreaming) so the hoist works live while the answer is still streaming, and the detached streaming item is gone (which also fixed the duplicate turn-header quirk for streaming continuations). * feat(chat): cap reasoning card height + long-press to copy Expanded trace caps at 40% of the screen with internal scroll (Show full lifts the cap); long-press anywhere copies the reasoning. * feat(chat): blinking typing caret while streaming * feat(chat): make full-bleed the default chat style * feat(chat): remove thinking dots, show agent header above reasoning --------- Co-authored-by: M57 <hy4ri@users.noreply.github.com> |
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ab42e19b7f |
theme(849): unify presets behind one palette template + bespoke AMOLED status colors (#852)
* refactor(theme): unify all presets behind one palette template * docs(theme): update THEMES.md and AGENTS.md for the palette template * fix(theme): restore per-preset error slot contrast, merge StatusColors into HermesStatusColors - onErrorContainer becomes an explicit per-preset field (was derived from onError — same-color pairs in Gruvbox/Catppuccin light made error text invisible; 6 screens render this slot) - Default dark + AMOLED onError -> White (were <3:1 on their error color) - drop StatusColors + statusColorsOf mapper; PaletteColors.status is typed HermesStatusColors directly (identical field lists, pure copy ceremony) - ThemePalette getters now by lazy; schemeFor/statusFor accessors; requireNotNull on the default-theme fallback (DefaultTheme is FULL) - resolvers internal for testability * test(theme): contrast, mode-validation, and fallback contract tests - every shipped mode's onError/error + onErrorContainer/errorContainer pair meets >= 3:1 WCAG contrast (kills the error-slot regression class) - ThemeMode init validation rejects illegal palette combinations - AMOLED darkOnly contract + light-mode fallback to Default light * refactor(theme): Catppuccin — named swatches from the official palette spec Hex values verified identical (zero color drift): repeated colors (Crust, Surface0/1, Base, Text...) now live once as named swatches matching catppuccin.com; bespoke light primary container tints stay local. Mocha/Latte pair unchanged. * refactor(theme): Gruvbox — authentic bright/faded accent scheme with named swatches Redesign per gruvbox spec: bright accents on dark bg0-bg4, faded accents on light bg0-bg4 (correct contrast play for light mode). Named swatches, single Gray shared across modes. Dark error pair fixed for >= 3:1 (onErrorContainer -> DarkFg1 cream, was bright red on Bg3 = 1.87:1). * feat(theme): replace default preset with Slate — modern slate blues + teal accents The brand default (voltage purple/amber) becomes Slate: bright teal/blue accents on dark bg0-bg4, faded variants on light bg0-bg4. Named swatches, single neutral gray shared across modes. Slate is also the fallback for darkOnly/lightOnly presets (AMOLED light mode). * feat(theme): add Nord preset — Polar Night/Snow Storm surfaces, Frost/Aurora accents Nord's single accent set is reused across both modes (pastel accents stay light, so on* colors use Polar Night dark text in both modes — documented in-file). Surface ladder shares outer tiers (Nord ships 4 dark + 3 light tones for 5 tiers). Dark error pair fixed for >= 3:1 (onErrorContainer -> Nord6, was Nord11 on Nord2 = 2.0:1). Wired into ThemePreset, the settings picker, and docs; default label now reads Default (Slate). * refactor(theme): Monochrome + AMOLED — pure grayscale ramp, true-black AMOLED variant Monochrome: every swatch R=G=B, roles by lightness only (status colors included — documented trade-off: pair with icons/labels). AMOLED: dark-only true-black variant (pure #000000, OLED pixels off; #121212 baseline of Monochrome doesn't do that), containers collapse where nothing darker exists. Both ship maximum-contrast grayscale pairs (12.8:1+ on error slots). * chore(theme): drop Neon Noir, finalize docs + picker label - remove NeonNoirScheme.kt + ThemePreset.NEON_NOIR everywhere (dispatcher, picker, strings EN/KO, tests, AGENTS.md, THEMES.md) — 6 presets remain: Default, Monochrome, Gruvbox, Catppuccin, AMOLED, Nord - picker label for the default preset is now plain 'Default' - THEMES.md: preset conventions section (named swatches, bright/faded split, grayscale-status caveat, contrast test gate) + verify step runs testDebugUnitTest * fix(theme): make drawer icon colors visibly follow the active preset Selected icon now tints with the theme's primary accent (teal for Slate, orange for Gruvbox, mauve for Catppuccin, frost-blue for Nord) instead of onPrimaryContainer — the new presets' containers are all dark gray with near-white text, so the selected row looked identical across themes. Unselected icon/text colors pinned explicitly to onSurfaceVariant. * chore(ui): remove lightning emoji from the app - drawer title + About name: '⚡ Hermes' -> 'Hermes' (EN + KO) - skill markers (chat self-improvement badge, memory graph): ⚡ -> 🛠 - in-progress indicators (subagent inspection): ⚡ -> 🔄 --------- Co-authored-by: M57 <hy4ri@users.noreply.github.com> |