* feat(memory): dedicated Memory screen — providers, builtin files & reset (moved from System tab)
* feat(memory): move self-improvement & learning activity section from System tab to Memory screen
* fix(memory): remove top padding, single-line reset buttons, providers spacing
* fix(memory): tighten provider card padding
* fix(memory): distinct AutoStories icon for Memory tab
* chore: ignore local debug apk
* feat(ui): fresh icon set for drawer screens
* feat(ui): custom Neurology icon for Memory tab
* fix(ui): theme-driven fill for NeurologyIcon (checkColorLiterals)
The custom Neurology vector used SolidColor(Color.Black), tripping the
hardcoded-color guard (issue #622). The fill only contributes alpha —
Icon()'s tint replaces the RGB at draw time, mirroring Material's own
icon set — so the literal belongs in theme/ like every other hardcoded
color: new IconDefaultFill token, scoped there by the guard's design.
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Co-authored-by: M57 <hy4ri@users.noreply.github.com>