Files
aiturk-mobil/app/src/main/java/com/m57/hermescontrol/NavigationController.kt
T

174 lines
6.0 KiB
Kotlin

package com.m57.hermescontrol
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.setValue
import androidx.navigation3.runtime.NavBackStack
import androidx.navigation3.runtime.NavKey
data class PendingChatNavigation(
val sessionId: String,
val scrollToBottom: Boolean,
val requestId: Long,
)
data class PendingNewChatNavigation(
val requestId: Long,
)
/**
* Central navigation controller with deduplication guard.
*
* Top-level primary screens (drawer items) clear the back stack and become the new
* root — this matches navigation drawer patterns where switching top-level sections
* resets the stack.
*
* B7 (Jun 18 2026): Never call `backStack.add()` directly from UI callbacks.
* Always route through [navigateTo] to prevent stacking duplicate screen
* entries that compete for touch events.
*/
object NavigationController {
var backStack: NavBackStack<NavKey>? = null
var pendingChatNavigation: PendingChatNavigation? by mutableStateOf(null)
private set
var pendingNewChatNavigation: PendingNewChatNavigation? by mutableStateOf(null)
private set
/**
* The list screen a chat was opened from (History, Bots). Back out of that
* chat returns here instead of exiting the app (Telegram chat-list parity).
* Consumed by MainNavigation's root-chat back handler; cleared by any other
* navigation so a stale target can never hijack a later back press.
*/
var chatReturnScreen: NavKey? by mutableStateOf(null)
private set
val pendingSessionId: String? get() = pendingChatNavigation?.sessionId
private var nextChatNavigationRequestId = 0L
private var nextNewChatNavigationRequestId = 0L
/**
* Top-level primary screens (all drawer-accessible screens).
* Navigating to any of these clears the stack to `[ChatScreen, key]` (or `[ChatScreen]` for Chat),
* ensuring swiping back returns to ChatScreen.
*/
fun isPrimaryScreen(key: NavKey): Boolean = key == ChatScreen || ScreenRegistry.ALL_SCREENS.any { it.key == key }
/** Returns the armed return screen and disarms it. */
fun consumeChatReturnScreen(): NavKey? = chatReturnScreen.also { chatReturnScreen = null }
fun navigateTo(key: NavKey) {
val stack = backStack ?: return
// Any explicit navigation invalidates the pending chat return — only a
// session/chat opened from a list arms it again (see [queueChatNavigation]).
// This must precede the dedup guard: re-selecting Chat in the drawer is
// still an explicit navigation and must not keep a stale return armed.
chatReturnScreen = null
if (stack.lastOrNull() == key) return
if (key == ChatScreen) {
stack.clear()
stack.add(ChatScreen)
return
}
if (key == LandingScreen) {
stack.clear()
stack.add(LandingScreen)
return
}
if (isPrimaryScreen(key)) {
stack.clear()
stack.add(ChatScreen)
stack.add(key)
return
}
// Subscreen / drill-down navigation: append to current stack
stack.add(key)
}
fun openChatSession(sessionId: String) {
// Opened from a list (History cards, search results, Bots): arm the
// return so back from the chat lands back on that list instead of
// exiting the app (Telegram chat-list parity).
queueChatNavigation(sessionId, scrollToBottom = false, returnToList = true)
}
fun openChatSessionFromNotification(sessionId: String) {
// A notification open is not a list navigation: back keeps the classic
// root-chat exit flow.
queueChatNavigation(sessionId, scrollToBottom = true, returnToList = false)
}
fun openNewChat() {
pendingNewChatNavigation =
PendingNewChatNavigation(
requestId = ++nextNewChatNavigationRequestId,
)
navigateTo(ChatScreen)
}
private fun queueChatNavigation(
sessionId: String,
scrollToBottom: Boolean,
returnToList: Boolean,
) {
if (sessionId.isBlank()) return
// Snapshot the origin BEFORE navigateTo resets the stack to [ChatScreen].
val returnScreen =
if (returnToList) {
backStack
?.lastOrNull()
?.takeIf { it != ChatScreen && isPrimaryScreen(it) }
} else {
null
}
pendingChatNavigation =
PendingChatNavigation(
sessionId = sessionId,
scrollToBottom = scrollToBottom,
requestId = ++nextChatNavigationRequestId,
)
navigateTo(ChatScreen)
// Set after navigateTo so the reset itself does not disarm the return.
chatReturnScreen = returnScreen
}
fun consumePendingChatNavigation(): PendingChatNavigation? =
pendingChatNavigation.also { pendingChatNavigation = null }
fun consumePendingNewChatNavigation(): PendingNewChatNavigation? =
pendingNewChatNavigation.also { pendingNewChatNavigation = null }
fun consumePendingSessionId(): String? = consumePendingChatNavigation()?.sessionId
/** Clear the stack and navigate to the given screen atomically. */
fun resetTo(screen: NavKey) {
val stack = backStack ?: return
chatReturnScreen = null
stack.clear()
stack.add(screen)
}
/**
* Navigate back one step, or fall back to [fallback] when the stack has only one item.
* Never leaves the stack empty.
*/
fun goBack(fallback: NavKey = ChatScreen) {
val stack = backStack ?: return
if (stack.size > 1) {
stack.removeLastOrNull()
} else if (stack.size == 1) {
if (stack.lastOrNull() != fallback && stack.lastOrNull() != LandingScreen) {
stack.clear()
stack.add(fallback)
}
}
}
}